Playing Outside Mitchell Whitelaw Catalogue essay for Sound Particle, an event held at Particle Gallery, Annandale, in April 1998. Sound Particle featured performances by Australian and New Zealand musicians Kazumichi Grime, Mute Freak, Shane Fahey and Parmentier. Whenever we see a group, a multiple, a set, we like to form an identity: itÍs tempting to identify a field here, to invent an identity to contain the work of the artists here and others making similar music. Trying to locate it might work by elimination, describing what itÍs not: not-rock, not-dance, not-classical, not- sound-art. It might eventually get squeezed into a kind of absolute "outside" - a space apart. This sounds familiar; a margin, or an underground, or the romance of a lonely, unloved avant-garde whose innovations will eventually be hailed in the mainstream. But the outside that this practise inhabits isnÍt "out in front", but more immanent, in the cracks, and in the present, rather than the future, and it doesnÍt seem interested in producing an identity for itself, unlike many avant-gardes of old. One of the carts on 2SERÍs Audiodaze, trying to describe the show, parodies this process of identification by elimination, finally, in frustration, coughing up a decoy label: "itÍs music for vegetarians." In a similar way I want to resist the temptation to play pin-the-identity here. The diversity of the networks involved in events like Sound Particle, their multiple affiliations and alliances, the multiple cultural streams involved (including all of the not-categories earlier eliminated), the crossover points they generate, are fostering interesting things, things that seem to proliferate in an equilibrium of deliberately suspended identity-formation. Trying to define the field would be missing the point. This reluctance about identity, or adoption of an identity only in negation, carries across into the work itself. Not that itÍs is negative, more that itÍs in tension between a kind of denial or refusal to play, and the concrete production of its own, contained aesthetic. ItÍs refusing to be hi-fi, or refusing to be consonant, or refusing to "go anywhere", or refusing to groove "properly" or refusing to be performative. At times it toys with complete autism, annihalating itself and its listener with raw noise or raw repetition, trance, absence. Getting "out" of itself, getting the listener out of it. But despite this, sound material happens, aesthetic choices are made, and explorations and constructions take place, however tentatively. ItÍs slight, wary of anything that might coalesce into identity; it dodges the cultural redundance of style but its fascination with sound and process, the immersive aural feedback of live electronic impro, keeps it going. Innovation, creation, invention, the new, are suspect - these categories got swallowed by advertising years ago - but the process, and the material, wonÍt let go. New tools, collaborations, potentials appear, and are investigated, sounded out. We still want to play: add another pedal to that well-connected floor mulch: now it sounds like.... download another pirate audio processor... Maybe this work provides an answer to the question of how to play without playing, how to invent, perform, construct or create, without participating in the games of cultural identity, redundant style and ubiquitous commerce. Or how to go outside and play.